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Got a Game?

This is a blog that specializes in older games. Now unlike the normal definition of retro, this blog will take games that are ten years and older.
We hope that people will submit to us their own personal favorites, or just games they flat out hated.

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Do you guys have any games you want me to play and review?

I was thinking about posting my videos as well.

2 months ago
81 notes

Demon’s Crest

System: SNES

Year: 1994

Type: Action Adventure

It’s really not often when a spin-off of a popular series does well in titles. It’s also not very often when people hear of a title like this and play it. I’ll have to say that this game has often been shunned by many people and rarely played. Those who play it love and it and treasure it. You could almost say that this game is a cult favorite. 

Everyone’s played Ghosts n’ Goblins, and everyone can think of one annoying bastard who kills you in the first level. The Red Arremer. Remember that annoying red demon who flies over-head and is somewhat difficult to kill? This is where Firebrand(Named this in the US) comes in. He gets his own series called Gargoyle’s Quest; Him running around trying to stop evil demons from taking over the Demon Realm. This eventually evolves into Demon’s Crest.

The title tends to turn people off, but this is one of my personal all-time favorite games ever (Aside from Mystic Quest which I WILL talk about in later posts). 

This game seems to veer off of some of the fundamentals of gaming such as actually being able to defeat the first boss, Normally you get your ass handed to you on a silver platter and someone stronger comes and saves you (Like Zero saving Megaman). 

The main idea of the game is that Firebrand collected crests to be able to reign over the Demon’s Realm. Sometimes I wasn’t quite sure of what demon’s thought of him since sometimes they give you comments like:

P.S. That’s called being lied to in this case.

You run around and collect crests and save the day. That’s the main gist of this game.

Of all the games I’ve ever played, I would have to say that this game has one of the most beautiful tracks I’ve ever heard. The music is incredible, and really can challenge other games, such as Assassin’s Creed in terms of music. 

The controls are fairly straight-forward, much like Mega man. Jump and shoot, jump and shoot. Unlike Gargoyle’s Quest, you don’t have a limited time for flying. Very convenient in this game, trust me. 

One of the only annoyance I see a lot is Firebrand’s normal form. He can’t shoot pots in this form, since his fire goes knee-up. This can lead to some difficult with monsters. He can’t duck either, making the game have it’s challenges, where there is already plenty of those in boss fights and levels. It’s not an easy game by any means, but it has enough difficulty to make you feel satisfied when you beat a boss. 

Grade by Blog:

Controls: 7/10

Difficulty: 8/10

Recommendable: Yes.

3 months ago
53 notes

Odd-ball pick of the Week:

Zombie Nation!

System: NES

Year: September, 1991 (US release)

Type: Action Shooter

This is a personal favorite of mine. I expected something completely different when I first saw this cover and heard the title. When you think of “Zombie Nation” you think of something like a lone survivor fighting of hordes of the undead, right? 

WRONG.

In this game, you’re the severed head of a Samurai named Namakubi. A meteor called Darc Seed came down, and with it’s magnetic powers, it turned everyone into zombies. Namakubi flies around in search of the weapon to defeat Darc Seed, Shura.

I have to say of all the games I’ve ever played, this is probably the most bizarre. It’s a side-scroller, with you as a floating head, shooting enemies with your eye lasers while spitting loogies. 

This game is fun, and fairly simple. You have movement controls, and a shoot eyeballs and loogie lasers. Those sometimes fairly difficult, this game will both have you enraged, but entertained. 

Grade by Blog

Controls: 9/10 

Difficult: 5/10 

Recommendable?: Yes

3 months ago
5 notes

Holy shit I asked a question and got ran over by over 50 answers.

Sweet Jesus you guys.

2 months ago
0 notes


Resident Evil Gaiden!
System: GBC
Date: December 14, 2001 
Type: Survival Horror
This is one of the more obscure titles in the Resident Evil series, and is the first game to every be on a handle system. Often this is the reason that people ignore this games existence. It’s not on the regular system for the time (N64), making it uninteresting for the consumers and fans of the series.
The story line involves Barry Burton, Leon S. Kennedy and the appearance of a young mysterious girl named Lucia. The luxury ship, Starlight, had a viral outbreak. Leon was send in to deal with this, and hadn’t responded to H.Q for 24 hours. Barry is sent in to find Leon. The timeline for this game is during Code: Veronica. 
One of the first things a player notices if the top-down view, rather than the almost first person that the original game gives. When meeting with an enemy, the game immediately switches into first person, with a moving cursor as your target. In the middle in a yellow bar that you try to hit. This means you actually hit the enemy. 

There is no way to boost health, unlike other additions to the series. The things you find in this game is different types of armour such as Kevlar, that takes away the damage that zombies inflict. Another somewhat annoying thing that I’ve noticed in this game is that you find five types of herbs. Green, Yellow, Red, Blue, Purple. As you can probably guess GYR take care of health. Purple simply heals poison, and blue heals poison and fully restores your health. This can be very frustrating as the game goes on. 
Often times critics disapprove of the game, since the graphics take away from the horror, and puzzles simply becoming searching for items. Not to add my own biased opinion on the matter, but this is really what Resident Evil has become. Puzzles are a thing of the past, but this was one of the first games to step out of that realm.
In my opinion, this game isn’t all that bad. I like the other games in the series, and this one doesn’t have any horrible problems that I absolutely can’t stand. It’s just like another typical Resident Evil game, except the Knife is actually extremely useful in this game. Ammo goes by very quickly when you have three people using it.
Grade by Blog:
Controls: 8/10
Difficulty: 6/10
Recommendable: Yes, just don’t look for anything special and unique. 

Resident Evil Gaiden!

System: GBC

Date: December 14, 2001 

Type: Survival Horror

This is one of the more obscure titles in the Resident Evil series, and is the first game to every be on a handle system. Often this is the reason that people ignore this games existence. It’s not on the regular system for the time (N64), making it uninteresting for the consumers and fans of the series.

The story line involves Barry Burton, Leon S. Kennedy and the appearance of a young mysterious girl named Lucia. The luxury ship, Starlight, had a viral outbreak. Leon was send in to deal with this, and hadn’t responded to H.Q for 24 hours. Barry is sent in to find Leon. The timeline for this game is during Code: Veronica. 

One of the first things a player notices if the top-down view, rather than the almost first person that the original game gives. When meeting with an enemy, the game immediately switches into first person, with a moving cursor as your target. In the middle in a yellow bar that you try to hit. This means you actually hit the enemy. 

There is no way to boost health, unlike other additions to the series. The things you find in this game is different types of armour such as Kevlar, that takes away the damage that zombies inflict. Another somewhat annoying thing that I’ve noticed in this game is that you find five types of herbs. Green, Yellow, Red, Blue, Purple. As you can probably guess GYR take care of health. Purple simply heals poison, and blue heals poison and fully restores your health. This can be very frustrating as the game goes on. 

Often times critics disapprove of the game, since the graphics take away from the horror, and puzzles simply becoming searching for items. Not to add my own biased opinion on the matter, but this is really what Resident Evil has become. Puzzles are a thing of the past, but this was one of the first games to step out of that realm.

In my opinion, this game isn’t all that bad. I like the other games in the series, and this one doesn’t have any horrible problems that I absolutely can’t stand. It’s just like another typical Resident Evil game, except the Knife is actually extremely useful in this game. Ammo goes by very quickly when you have three people using it.

Grade by Blog:

Controls: 8/10

Difficulty: 6/10

Recommendable: Yes, just don’t look for anything special and unique. 

3 months ago
0 notes

iownsomevideogames:

Super R-Type (1991, SNES)
Beaten: No

There are a lot of SNES Side Scrolling Space Shooters out there, but this and Gradius are the ones people remember mostly.  It’s actually a lot nicer looking that Gradius, and it’s a lot simpler (since you don’t have the Powerup Grid that Gradius has at the beginning.)

However, R-Type is disgustingly hard.  Dying is frustrating in most games, but this one has probably been responsible for a lot of broken controllers.  Grazed by a bullet?  All the way back to the start of the level.  No, we don’t care how close you were to beating the boss, back you go.  And stay there.  Checkpoints are for wusses.

I had a friend in college who was named Rachel who I called R-Type to distinguish her from the three other Rachels I knew at the time.  She’d never played the game.  Then she did.  We almost weren’t friends after that.

3 months ago
7 notes

Metroid!

System: NES
Year: 1986
Type: Action-Adventure

A good game to play if you’re looking for hours of entertainment. All of us out there can remember the first time we played this through, and found of this bad-ass alien destroying machine was actually a girl! 

Not only did this game have rocking 8-bit music, but the controls were and still are tight. Just like what the Mega Man series, you could judge how high Samus would jump.

We can all say that there were games on the NES that were head-shakingly bad, but this game alone can make up for all the frustrations we’ve felt over the shoddier games. 

This game had times where it was difficult, but it was never a bad game to play. You could go to the arcade and continue to put your coins in, again and again and again. it was just that fun to play. 

3 months ago
17 notes